I love when Games Workshop gets a global campaign going because it brings Warhammer hobbyists together. During the campaign, the wargamers played at Comic Warehouse every week and now we have a better turnout on our Warhammer Sundays. It makes for a more exciting game play.
I started the postings for the Fate of Konor but I was so involved with playting that I neglected to post the outcome. From the words of the Warhammer Community, “The Fate of Konor campaign is over, and the Imperium has managed to clinch victory over Loebos and save the Konor System! The campaign was increasingly close towards the end, with Chaos managing to turn a poor start into a growing advantage each week, securing victory on two worlds, but the Imperium managed to ultimately take back their lead.
It’s just as well the Imperium won – a loss would have seen the Konor System devastated as Loebos was turned into a planet-killing plague missile. There are still difficult times ahead for the Imperium, though – while Mortarion may have been defeated here, his armies are just getting started, and the Death Guard are not known for giving up easily.”
At Comic Warehouse, it was almost Chaos that took over! With the coming of the revised game Necromunda: Underhive, I am excited to play the Esher gang so before the boxed set comes out, I am getting tips on how to play that particular gang. For more information to the two gangs in the boxed set Goliath and Esher, visit this website Necromunda.
The other four gangs from the prominent houses will slowly be released by Games Workshop. If you missed the November issue of White Dwarf, there are many articles on Necromunda – from game play, description of the gangs, tips, painting and models; you will find everything you need to find out about the boxed set coming out November 24.
Don’t miss out! Check it out!
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